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Come to the world, where mortals created and became gods, where the Long Night powers orcs and undead and where ruins of a glorious past let deities fear for their existence. A world of enigmatic NPCs: from the Ancients, over the mythical Sirison and the Guardian of Simit to a being of unknown age and power, the Quirin.
Let the characters become a part of your own Quirin Saga. Look out for the independent "Quirin Encounter" series. Every encounter can be placed in your campaign world. Feel free to adapt the material presented here as you see fit to make it work with your campaign.
Healing Device is a single challenging encounter for four characters of about 11th level. The heroes face a specialized fighter in an abandoned hut where a healing device supports the ideal of law.
Additional Features
Scalable for two to eight PCs of 5th to 17th level
Usable as easy, very difficult, or overpowering encounter
A new trap type – cursed magic device traps – including 11 specific cursed traps (CR 1-11)
Two full color encounter maps and three black&white player handouts
A full color NPC portrait and a full color variant
Healing Device serves as an Add-On for wilderness adventures of your own or Quirin Adventure #1: Nrasra’s Death, Quirin Adventure #4: The Clownish Village, or the FREE Quirin Campaign #1: The Temporal Key. Healing Device also has all you need to play it as a very short, independent adventure if you want.
Adventure for d20 Fantasy
by Christian Janke |
19 pages
Original digital file
5,10 MB |
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